The Fighter’s Challenge
The Fighter’s Challenge.
I’ve brought back a true classic from the golden age of Dungeons & Dragons — the original TSR module “Fighter’s Challenge II”, now fully adapted for D&D 5e!
Collection of RPG module
The Fighter’s Challenge.
I’ve brought back a true classic from the golden age of Dungeons & Dragons — the original TSR module “Fighter’s Challenge II”, now fully adapted for D&D 5e!
This is 2 (max 3) sessions, a ghost story full of mystery, deception, stealth and investigation.
The party is hired to retrieve an item from a heavily guarded mansion; your protector will have you sneak inside as guards, giving you the opportunity to interact with the mansion’s staff, uncovering the house’s secrets, locating and retrieving the item.
Despite the title, this is not a dungeon crawler thing.
It begins immediately after the “Save the Royal Messenger”, it includes decision making, mystery, role-playing, and epic battles. Your decisions will directly impact the future of the continent.
One-shot D&D 5.5e beginner friendly. Perfect handshake between DM and players. Setting Heroic Fantasy in a Dark Medieval World. Mature role play, fast paced, everything turn around to a single event.